Last month, Microsoft sent its final submission to the CMA, outlining why it believes the organisation should reconsider its block on the deal. Perhaps the most important outstanding concern is a decision from the UK’s Competition and Markets Authority (CMA). We will continue to work to resolve outstanding concerns and bring this deal to a close. With today’s approval from New Zealand, we’re cleared to move forward with our acquisition of Activision Blizzard in 41 countries. “We will continue to work to resolve outstanding concerns and bring this deal to a close,” Smith added. Microsoft vice chair and president Brad Smith has also tweeted to point out New Zealand’s approval means Microsoft has the all-clear in 41 countries. “This acquisition will ultimately benefit the gaming industry and gamers and we will continue to work toward closing the deal.” “We appreciate the thoughtful consideration by the New Zealand Commerce Commission of our acquisition of Activision Blizzard and welcome its decision to clear the deal unconditionally,” a Microsoft spokesperson told IGN. “While Activision games, in particular Call of Duty, are popular with New Zealand gamers, our enquiries did not find that they are likely to be ‘must have’ in order to compete with Microsoft in New Zealand,” commission chair Dr John Small said. Using the Local Emulator Suite UI for interactive prototyping, or theĪuthentication emulator REST API for non-interactive testing.New Zealand’s Commerce Commission granted clearance for Microsoft to buy the Call of Duty maker, declaring the buyout is unlikely to substantially lessen competition in any New Zealand market. Using the Authentication emulator involves just a few steps:Īdding a line of code to your app's test config to connect to the emulator.įrom the root of your local project directory, running firebase emulators:start. Well as optionally your emulated project resources (functions, other databases, Work locally without deploying live services can be a great idea.Īn Authentication emulator is part of the Local Emulator Suite, whichĮnables your app to interact with emulated database content and config, as Using Authentication and Firebase Security Rules, or prototyping sign-in UI designs, being able to If you're deciding among authentication techniquesĪnd providers, trying out different data models with public and private data Tools you can use to prototype and test Authentication functionality:įirebase Local Emulator Suite. (Optional) Prototype and test with Firebase Local Emulator Suiteīefore talking about how your app authenticates users, let's introduce a set of Go to the Sign-in Method page in the Firebase Authentication section to enableĮmail/Password sign-in and any other identity providers you want for your app. To use an authentication provider, you need to enable it in the Firebase console. Import the plugin in your Dart code: import 'package:firebase_auth/firebase_auth.dart' Once complete, rebuild your Flutter application: flutter run The plugin: flutter pub add firebase_auth Add Firebase Authentication to your appįrom the root of your Flutter project, run the following command to install Install and initialize the Firebase SDKs for Flutter if you haven't already done
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